Learn Rive, Adobe Animate, Character Animator and After Effects through self-paced courses, video lessons and practical activities from SideQuest Studio.
Explore 7 published courses. Learn at your own pace and sign in to keep your progress together.
Master the essentials of Adobe Animate CC in this fast-paced, hands-on course. Learn frame-by-frame animation, vector drawing, layers, symbols, motion tweens, and export workflows.
In this lesson, you will learn how to bypass the major limitations of vibe coding for Adobe After Effects using an LLM. By building a local Model Context Protocol (MCP) server, you will provide Gemini with strict, real-time context on ancient ExtendScript limits and automatically inject structural, responsive templates into your generation pipeline.
A comprehensive, start-to-finish masterclass on character rigging efficiency in After Effects. Learn how to take a raw vector illustration, build an optimized parametric skeleton using Rubberhose 3, use conditional expressions to build UI customizers, and leverage the Essential Graphics Panel to generate unlimited character variations from a single composition layout.
Intermediate to Advanced · Self-paced · 8 activities
Push your character rigs to studio-ready standards. This advanced course covers fine-tuning micro-movements—such as independent jaw dropping, 3-point head rotations, parallax pupil controls, and setting up triggerable action replays for fast, complex animations.
Move beyond the basic presets and track a project chronologically from asset file to polished video. This intermediate course details how to transition a flat multi-layered character artwork file (Photoshop/Illustrator) into an animated explainer narrator, complete with audio sync and After Effects compositing.
Single-Character Production (Intermediate) · Self-paced · 2 activities
An absolute beginner’s orientation to the software interface and performance capture engine. Learn how your webcam and microphone act as your primary animation tools to drive puppet face tracking, lip-syncing, and real-time triggers without manual keyframing.
The Character Animator Primer (Overview) · Self-paced · 2 activities